A story-led 3D platformer

The Long Way Home

A fish-loving penguin, a pair of talking sneakers, and one very long walk home across a world made of lost things.

Coming to PC (Steam), PlayStation 5, Xbox Series X|S and Nintendo Switch

Fish fed: 0

Pengi: The Long Way Home Coming to Steam, PlayStation 5, Xbox and Switch Wishlist now Built in Unreal Engine 5 Meet Lacey, the sneakers who talk back Belly slide responsibly

The trailer

Supper's here. Everyone else isn't.

Captured straight from the current Unreal Engine 5 build. Sound on.

Pengi: The Long Way Home. Trailer, in-engine footage.
Concept art: Pengi stands on an igloo roof under the aurora, reaching toward a pair of glowing canvas high-tops floating in the night sky.
Concept art. The night Pengi meets Lacey.

The story

He came home with a pocket full of fish. Home was empty.

Pengi is about eighteen. He loves fishing, his friends, a good belly slide and pretty much any sport going. He waddles home across the Antarctic ice with the day's catch and finds his whole colony gone.

Up on a rooftop, something unexpected is waiting: Lacey, a pair of sentient canvas high-tops. Together they step into the Threadway, a strange transit country full of belongings lost by a mysterious convoy, and start the long way home.

  • Story-led
  • 3D platformer
  • Belly sliding
  • Unreal Engine 5

Meet the duo

One penguin. One pair of very chatty shoes.

The hero

Pengi

Age: about 18
Pengi, a round penguin figure in a red jacket and bow tie.

Fisher, friend and dedicated belly slider. He set out to bring dinner home and ended up on the longest walk of his life.

  • Fishing
  • Friends
  • Belly sliding
  • Sport
The sidekick

Lacey

Sentient canvas high-tops
Lacey, a pair of navy canvas high-top sneakers with glowing gold laces and a snowflake charm.

A pair of canvas high-tops with a mind of their own. Every world on the way home teaches Lacey a brand new form.

  • Sentient
  • Canvas
  • High-tops
  • New form every world

The worlds

The long way home runs through some strange places.

Each stop is a pocket of the Threadway stitched together from lost things, and each world teaches Lacey a new form.

Concept art: Pengi in blue high-tops walks a glowing golden path past floating worlds, including a greenhouse, organ pipes and waterfalls, a giant clock, folded paper dunes, a carnival and a lighthouse.
Concept art

Tap a ticket to punch itPunched: 0 / 7

Platforms

Coming to PC and consoles.

Pengi is headed to PC through Steam, PlayStation 5, Xbox Series X|S and Nintendo Switch. Wishlisting helps a small indie studio more than you might think.

Wishlist on Steam
  • PC (Steam)
  • PlayStation 5
  • Xbox Series X|S
  • Nintendo Switch
  • Unreal Engine 5
Go on, skip the stone

The studio

Stone Labs Studios

An independent game studio in Allentown, PA, founded by Matt Johnston.

The studio makes games that feel like toys: warm, funny and tactile, the kind you want to pick up just to see what they do. Pengi: The Long Way Home is its flagship project. Press and business inquiries: matt@mattjohnston.io.

  • Warm

    Stories with a big heart and a pocket full of fish.

  • Funny

    Characters with real personality, and at least one pair of talking shoes.

  • Tactile

    Every jump, slide and squish should feel good in your hands.